Virtual Reality Model Walkthrough - SBIR Topic DON26BZ01-NV015

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This topic was temporarily posted by the Department of War SBIR Program on March 2nd 2026 and removed the following day.
We believe this topic is planned to be released once the SBIR program is reauthorized; however, this topic may ultimately be modified or withdrawn.

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Funding Amount:

Est. $240,000

Deadline to Apply:

Est. April 29th, 2026.

Objective:

Develop software for a commercially available Virtual Reality (VR) headset to view new ship construction models in an immersive environment.

Description:

When constructing a DDG-51 Class Destroyer, Navy engineers regularly need to perform design reviews to verify and validate proposed ship changes. Currently, these design reviews are held using screenshots and model sharing of the ship’s Computer Aided Design (CAD) models. However, 2D rendering of 3D spaces and objects can make it challenging to assess the actual layout and configuration of items. This can lead to errors in the ship design process, requiring costly rework later in the ship construction cycle.

The Navy seeks an innovative solution for VR software that allows Navy engineers to view the ship construction models as though they were standing in space. The proposed solution would allow the shipbuilder and the Navy to be better able to detect and correct errors early in the construction process. Additionally, such software could be used to train new engineers in the layout and navigation of the ship before they board it for the first time. There is currently no commercial technology that can meet this need.

The development of VR software faces several technical challenges. First, the shipyards use Computer Aided Three-Dimensional Interactive Application (CATIA) and Ship Constructor CAD models. The VR model must be capable of accurately using the outputs of both these CAD programs. The Navy understands this can be difficult and will require good knowledge of CAD file formats. Secondly, the user must be able to navigate virtual space and manipulate the environment. Many VR programs have some form of self-directed navigation. Destroyer spaces can have complex interior layouts and minimizing any motion sickness the user might experience while navigating VR can be a challenge. The solution should be able to load and view multiple CAD files, navigating between them with minimal lag and overlaying them to view discrepancies.

Who will win?

If you can achieve the objective above better than any other company on the market, you have a very high-likelihood of success and should apply.

Who is eligible to apply?

Any company that meets the following criteria:

  • For-profit company

  • U.S.-owned and controlled.

  • 500 or fewer employees (including affiliates)

How Can BW&CO Help?

1) End-to-end support including, strategy, writing of the full proposal, and administrative & compliance support.

2) Proposal strategy and review.

3) Administrative & compliance support.

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